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Prove a place worth keeping is worth keeping, by finding and recording as much of what lives in it as you can before the season closes. Everything else pays for that: selling specimens, buying gear, keeping yourself fed through the winter.
Only by sleeping in a cabin bed. There is no autosave. A save is always a quiet moment you chose to have, and anything since the last one is yours to lose.
A death moth flickers out and brings you back, with just enough of whatever killed you to keep going. When there are none left, the save is marked dead. It is not deleted. It simply never opens again.
No. Turn the network down at the first launch and play the whole thing offline. Nothing out in the garden depends on a connection.
Not at all. The only things that cross between people are a filed season and a postcard, and a postcard is chosen from a fixed set. Nobody can reach into your save.
Windows, Linux and macOS, on both x64 and arm64. Unzip and run. There is nothing to install.
Yes, and it was built that way on purpose rather than as an afterthought. Every bug, biome, item, pet and letter is a plain file you can open and change, and every species carries its own small script deciding how it behaves when you find it.